SpriteHelper is a comprehensive and efficient Mac OS application which brings you a texture and a physics editor in one single package.
SpriteHelper is a comprehensive and efficient Mac OS application which brings you a texture and a physics editor in one single package.
SpriteHelper uses an advance algorithm to find and select the layout of all your sprites and to pack them into one single image in order for you to save memory.
Export into Cocos2d plist and CoronaSDK lua sprite sheets
Create HD and SD images from your sprites
Search in images with multiple sprites and automatically find the UV coordinates.
Create physic shapes for your sprites automatically
Create animations using the integrated animation editor.
Support for both Box2d and Chipmunk physics engines.
Create concave and convex shapes manually or using the auto trace feature
Cocos2d, Cocos2d-X, CoronaSDK
Navigate in the app using the popular swipe, rotate, pinch and more
Get fast support on the forum or using the Contact form
One level file for all supported engines.